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TURNED Cities of Blood: A Solo Guide to Global Vampire Society

Publisher: Thaloranth Publishing

TURNED: Cities of Blood – A Solo Guide to Global Vampire Society

The night has no borders, but every shadow has a price.

You survived Greenwich Village. You navigated Manhattan’s Court of Shadows. Now discover that vampire society extends far beyond a single Prince’s domain, reaching into every major city where humans gather in sufficient numbers to sustain the undead.

Cities of Blood expands your TURNED chronicle beyond American vampire society into a global network of supernatural predators, each shaped by their local culture, history, and environment. This comprehensive solo expansion provides complete systems for five major vampire domains, each offering different political structures, cultural challenges, and supernatural mysteries.

Five Complete Vampire Domains:

London: The Old Blood – Navigate centuries-old parliamentary procedures where Victorian-era protocols govern immortal aristocrats. Master the Parliament of Shadows, survive the fog-touched streets, and uncover the truth behind the Ripper Conspiracy.

Tokyo: Digital Ghosts – Adapt to corporate vampire clans operating from glass skyscrapers while underground communities thrive in the world’s most complex subway system. Experience vampire society merged with cutting-edge technology and traditional Japanese hierarchy.

Prague: The Crossroads – Choose sides in a supernatural civil war between feudal vampire aristocrats and revolutionary vampires who reject centuries of inherited privilege. Every revolution leaves ghosts, and you might become one of them.

Mumbai: Monsoon Blood – Synchronize your vampiric nature with seasonal weather patterns while navigating religious diversity and Bollywood glamour. Twenty-one million people create feeding opportunities beyond imagination—and surveillance challenges that can destroy the unprepared.

São Paulo: Concrete Jungle – Survive in the largest metropolitan area of the Southern Hemisphere, where corporate vampire clans control financial towers while favela communities create their own supernatural hierarchies in spaces the government pretends don’t exist.

What You Get:

  • Complete Government Systems for each domain with unique political mechanics
  • New Vampire Types shaped by regional trauma and cultural environments
  • Cultural Adaptation Mechanics for navigating foreign supernatural societies
  • International Travel Rules including supernatural complications and territorial boundaries
  • Global Conspiracy Networks connecting vampire domains worldwide
  • Advanced Solo Tools for managing multi-domain chronicles and international relationships
  • Historical Mysteries specific to each city’s supernatural heritage
  • Hunter Organizations with local methods and cultural motivations
  • Extensive Random Tables for complications, events, and cultural encounters

Enhanced Solo Experience:

Cities of Blood maintains TURNED’s core solo journaling mechanics while adding sophisticated systems for cultural navigation, language barriers, and international vampire politics. Each domain provides months of solo play content with seamless integration into existing TURNED chronicles.

Whether you’re fleeing a Blood Hunt, seeking ancient knowledge, or simply curious about how other vampires survive, these cities await your exploration. But remember—every domain has its own rules, and ignorance of local customs can be fatal.

Requirements: This expansion requires the TURNED base game. TURNED: Blood & Politics (Advanced Guide) is recommended but not required.

“Manhattan taught you to hunt. The world will teach you to survive.”

TURNED Cities of Blood: A Solo Guide to Global Vampire SocietyPrice: $2.50

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